Generative techniques are being embraced throughout contemporary electronic music, whether through chaotic modulation of analog synths, or randomization options in digital sequencers. Deliberate unpredictability can be a powerful tool for creating complex sound design or musical themes and variations. In this workshop, we consider various generative strategies, from chance-based composition to the proliferation of game-like music apps, with an emphasis on the musical model of Patter, Adam Florin’s generative device.
Taking inspiration from research in musicology, perception, and behavioral modeling, Patter proposes a model for studying and generating music which enables complex yet intuitive arrangements. Participants get hands-on with a simple generative Max patch, which will be immediately usable for this beginner group. Throughout, we discuss the effectiveness and desirability of various methods as we challenge ourselves to invent new ones. Be prepared to make music by accident!
A laptop computer with Max 7 installed (trial version acceptable) and any hard or soft synth to drive with it are required to participate.
** If you successfully register for this workshop, please plan to arrive at least 15 minutes prior to the beginning of the session. Those not in attendance 5-minutes before the session begins, may forfeit their spot to the next person on the waitlist.
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